My name is Alberto and I am an industrial designer by profession. I have over 15 years experience working in various fields of CGI, ranging from product visualisation for manufacturing, design and development purposes, to production of entertainment content, including films, TV series and advertising.
In the last years I have worked in films and animation series as 3D generalist and 3D modeler making environments, props and set dressing, as 3D character modeler, making characters for production including blendshapes, as well working on assets as texturing and lookdev artist, and scene assembling and lighting artist for shots, working in several studios and many different projects.
I love art and technology combination, so digital arts is exciting for me. I have always liked composition, both in photography and video. My curiosity has been extended to other fields, from more artistic like modeling or digital sculpting, to more technicians such as procedural modeling or scripting as a way to simplify or solve common and reptitive tasks. Always I am very curious to explore new methodologies, new techniques and tools.
About me
My name is Alberto and I am an industrial designer by profession. I have over 15 years experience working in various fields of CGI, ranging from product visualisation for manufacturing, design and development purposes, to production of entertainment content, including films, TV series and advertising.
In the last years I have worked in films and animation series as 3D generalist and 3D modeler making environments, props and set dressing, as 3D character modeler, making characters for production including blendshapes, as well working on assets as texturing and lookdev artist, and scene assembling and lighting artist for shots, working in several studios and many different projects.
I love art and technology combination, so digital arts is exciting for me. I have always liked composition, both in photography and video. My curiosity has been extended to other fields, from more artistic like modeling or digital sculpting, to more technicians such as procedural modeling or scripting as a way to simplify or solve common and reptitive tasks. Always I am very curious to explore new methodologies, new techniques and tools.